Ancient Entity

Revision as of 17:44, 5 July 2015 by Sonicwave (talk | contribs) (Temporary fix)

The Ancient Entity is first boss in the mod. It can be spawned in the Overworld using a Mysterious Clock. It is extremely large boss and can be trapped in trees easily, so you could use this advantage. It is by far the easiest boss in DivineRPG. It has 800 (Heart.svg × 400) health.

Its melee attack is semi-long range and he can launch players high up in the air. His attack (including fall damage) can overall do 16 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg).

Upon death he drops 3-6 divine shards, 1 Sandslash and an Ancient Entity statue.

Combat

The Ancient Entity can be fought using several methods.


Method 1 (melee)

Simply spawn the Ancient Entity near water and start attacking it with a sword. Attacking it will keep him away from you, and if it hits you and throws you up in the air, just land in the water to negate fall damage.

Method 2 (ranged)

Spawn the Ancient Entity near the water (to negate fall damage) and start shooting him with your ranged weapon until he dies. You might not get hit by it if you keep it away from you. Also make sure that you have enough ammo to kill the Ancient Entity.

Ancient entity
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