Ancient Entity: Difference between revisions
TheArchFiend (talk | contribs) No edit summary |
mNo edit summary |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Mob | |||
|title=Ancient Entity | |||
|image=AncientEntity.png | |||
|hostility=Hostile | |||
|health=800 | |||
|damage=12 | |||
|speed=0.8 | |||
}} | |||
The '''Ancient Entity''' is the first boss in the DivineRPG. It can be spawned in the Overworld using a [[Mysterious Clock]]. It is an extremely large boss and can easily be trapped in trees, this can be used to the player's advantage. It is by far the easiest boss in DivineRPG. It has {{hp|800}} health. | |||
The Ancient Entity's melee attack is semi-long range and launches players high into the air. The attack does {{hp|12}} damage, but the player often takes more fall damage from being launched into the air. | |||
==Drops== | |||
{| cellpadding="4" | |||
|{{MobDrop | |||
|title=Ancient Entity Statue | |||
|itempic=AncientEntityStatue.png | |||
|chance=100% | |||
|amount=1 | |||
}} | |||
|{{MobDrop | |||
|title=Sandslash | |||
|itempic=Grid Sandslash.png | |||
|chance=100% | |||
|amount=1 | |||
}} | |||
|{{MobDrop | |||
|title=Divine Shards | |||
|itempic=Grid Divine Shards.png | |||
|chance=100% | |||
|amount=3-6 | |||
}} | |||
|} | |||
==Combat== | |||
The Ancient Entity can be fought using multiple methods: | |||
===Method 1 (Melee)=== | |||
Simply spawn | Simply spawn the Ancient Entity near water and start attacking it with a sword. Attacking it will keep it away from the player, and if it knocks the player into the air, he/she can land in the water to negate fall damage. | ||
===Method 2 (Ranged)=== | |||
Spawn | Spawn the Ancient Entity near water (to negate fall damage) and shoot it with a ranged weapon until it dies. The player can avoid taking damage by staying far enough away from the boss. It is also important to ensure that the player has sufficient ammo to kill the Ancient Entity. | ||
Latest revision as of 05:11, 24 April 2016
The Ancient Entity is the first boss in the DivineRPG. It can be spawned in the Overworld using a Mysterious Clock. It is an extremely large boss and can easily be trapped in trees, this can be used to the player's advantage. It is by far the easiest boss in DivineRPG. It has 800 ( × 400) health.
The Ancient Entity's melee attack is semi-long range and launches players high into the air. The attack does 12 () damage, but the player often takes more fall damage from being launched into the air.
Drops
|
|
|
Combat
The Ancient Entity can be fought using multiple methods:
Method 1 (Melee)
Simply spawn the Ancient Entity near water and start attacking it with a sword. Attacking it will keep it away from the player, and if it knocks the player into the air, he/she can land in the water to negate fall damage.
Method 2 (Ranged)
Spawn the Ancient Entity near water (to negate fall damage) and shoot it with a ranged weapon until it dies. The player can avoid taking damage by staying far enough away from the boss. It is also important to ensure that the player has sufficient ammo to kill the Ancient Entity.