Ancient Entity: Difference between revisions

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The ancient entity is first boss in the mod. It is the boss that player can fight in overworld. He can be spawned using mysterious clock. He is really large boss so he can be trapped in trees easly,so you could use this advantage and kill him easier. He is by far easiest boss in DivineRPG mod.
{{Mob
|title=Ancient Entity
|image=AncientEntity.png
|hostility=Hostile
|health=800
|damage=12
|speed=0.8
}}


His melee attack is semi-long range and he can launch players high up in the air.His attack (counting fall damage) can overall do 16 damage or 8 hearts.
The '''Ancient Entity''' is the first boss in the DivineRPG. It can be spawned in the Overworld using a [[Mysterious Clock]]. It is an extremely large boss and can easily be trapped in trees, this can be used to the player's advantage. It is by far the easiest boss in DivineRPG. It has {{hp|800}} health.


Upon death he drops 3-6 divine shards,sandslash and ancient entity statue.
The Ancient Entity's melee attack is semi-long range and launches players high into the air. The attack does {{hp|12}} damage, but the player often takes more fall damage from being launched into the air.


<big>Combat</big>
==Drops==
{| cellpadding="4"
|{{MobDrop
|title=Ancient Entity Statue
|itempic=AncientEntityStatue.png
|chance=100%
|amount=1
}}
|{{MobDrop
|title=Sandslash
|itempic=Grid Sandslash.png
|chance=100%
|amount=1
}}
|{{MobDrop
|title=Divine Shards
|itempic=Grid Divine Shards.png
|chance=100%
|amount=3-6
}}
|}


The ancient entity can be fought with several methods of fighting. You can fight him using melee weapons or ranged weapons. Also there is farming way to kill ancient entity.
==Combat==


The Ancient Entity can be fought using multiple methods:


<big>Method 1 (melee)</big>
===Method 1 (Melee)===


Simply spawn ancient entity near the water and start attacking it with a sword. Attacking it will keep him away from you,in case if it hits you and throws you up in the air just land in the water to negate the fall damage.
Simply spawn the Ancient Entity near water and start attacking it with a sword. Attacking it will keep it away from the player, and if it knocks the player into the air, he/she can land in the water to negate fall damage.


<big>Method 2 (ranged)</big>
===Method 2 (Ranged)===


Spawn ancient entity near the water (to negate fall damage) and start shooting him with your ranged weapon until he dies.
Spawn the Ancient Entity near water (to negate fall damage) and shoot it with a ranged weapon until it dies. The player can avoid taking damage by staying far enough away from the boss. It is also important to ensure that the player has sufficient ammo to kill the Ancient Entity.
You might not get hit by it if you will keep it away from you.
Also make sure that you have enoguh ammo to kill ancient entity.
 
[[File:AncientEntity.png|Ancient entity|thumbnail]]

Latest revision as of 05:11, 24 April 2016

Ancient Entity
AncientEntity.png
Health

800 (Heart.svg × 400)

Damage

12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg)

Hostility

Hostile

Speed

0.8

The Ancient Entity is the first boss in the DivineRPG. It can be spawned in the Overworld using a Mysterious Clock. It is an extremely large boss and can easily be trapped in trees, this can be used to the player's advantage. It is by far the easiest boss in DivineRPG. It has 800 (Heart.svg × 400) health.

The Ancient Entity's melee attack is semi-long range and launches players high into the air. The attack does 12 (Heart.svgHeart.svgHeart.svgHeart.svgHeart.svgHeart.svg) damage, but the player often takes more fall damage from being launched into the air.

Drops


Grid Sandslash.png
Chance 100%
Amount 1






Combat

The Ancient Entity can be fought using multiple methods:

Method 1 (Melee)

Simply spawn the Ancient Entity near water and start attacking it with a sword. Attacking it will keep it away from the player, and if it knocks the player into the air, he/she can land in the water to negate fall damage.

Method 2 (Ranged)

Spawn the Ancient Entity near water (to negate fall damage) and shoot it with a ranged weapon until it dies. The player can avoid taking damage by staying far enough away from the boss. It is also important to ensure that the player has sufficient ammo to kill the Ancient Entity.

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